Immersive collaboration is an evolving hot topic across industries, particularly considering the high proportion of remote workers.
While there are a few ways to define immersive collaboration, it was defined in a Fall Conference session as “a dynamic and interactive teamwork approach facilitated by real-time 3D technology that deeply engages participants in shared virtual environments or experiences, engaging communication, problem solving and productivity.”
Lane Fox, a software architect at Walter P Moore, told session attendees that immersive collaboration is focused on creating a powerful experience. In this regard, unity and unreal gaming engines have set the gold standard by offering the degree of fidelity to create powerful 3D experiences for engineers.
When it comes to engineering applications, that means versatile and powerful real-time functionality, including 3D modeling capabilities; BIN data lookup within the 3D rendering; integrated hierarchy data; the ability to turn things on and off within the model; the use of avatars; the incorporation of painting tools in real-time; the ability to send pending alerts; and the option to teleport sections of the model.
Delivering 3D renderings from CAD models is challenging, but firms using the technology are already finding the investment well worth it. One team was even able to identify a major issue that had gone unnoticed using status quo review methods.
Harnessing the power of 3D renderings involves working with trusted developers to create an automation pipeline, which sits on top of the (generally free) gaming software.